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Tales from the Northern Kingdom

Background

Locations and Encounters

1. Stronghold – two drunk bandits
2. Castle Gate – challenge
3. Courtyard – no encounter
4. Main Hall – no encounter
5. Stable – terrified bandit
6. Kitchen – no encounter
7. Chapel – Evil Wizard
8. Tower – Prisoners
9. Level 2 – Lord Blue Feather
10. Level 3 – The Brandbury demon & stolen treasure

Maps and Images

NPCs and Monsters

Location 1: The Stronghold

Zeprimar
Agrusaque
Nicely Dressed Drunk Bandit aka Zeprimar the Cabinetmaker
Combat: Init 2 (-1 while drunk); Atk short sword +2 (-1 while drunk) melee (1d61); AC 14 (12 while drunk); HP 4; MV 20’; Act 1d20; SV Fort +2, Ref +3, Will +0
Alignment: Unaligned

Description: Zeprimar enjoys fashionable clothes and is wearing a shiny purple coat under his immaculate hide armor. The shirt was procured for him by Lohias as part of his joining the band. The young man has a short sword.

Background: Zeprimar ran away from his family as a young man in the hopes of finding adventure. Believing the tales that the Valley baronies were filled with treasure and exotic wealth Zeprimar left the large city of Pareport on a whim and without notice and headed east.

In a short period of time the youth has found life hard and not nearly as adventurous as he had imagined. He was recruited by the charming Lohias into his party in hopes of finally finding fortune but has only just realized he is nothing more than a common bandit.

Zeprimar will fight to defend himself and his new friend Agrusaque but otherwise has no interest in dying for Lohias. He really would like nothing better than to go home and continue his apprenticeship at cabinet-making.

Details: Human Rural – Social Stats: Str 9, Int 9, Luc 10, Agi 8, Sta 11, Per 9
Description: Foppish
Age: Young Adult
Social Status: Poor
Birth Status: Legitimate
Raised by: Parents
Siblings: 3
Family Occupation: Craftsman
Temperament: Very Stable
Tendencies: Capricious
Piety: Average

Dirty Drunk Bandit aka Agrusaque of Wavecrest
Combat: Init 2; Atk short sword +3 melee (1d62); AC 15; HP 6; MV 20’; Act 1d20; SV Fort +2, Ref +3, Will +0
Alignment: Unaligned

Description: Agrusaque is big and strong. He is wearing a blood-matted and tattered hide and has a worn short sword. His hair is long and unkempt and his soot-covered face is in a permanent frown.

Background: Agrusaque comes from a family of nine in the small village of Wavecrest. When the Black Pox infected the village, killing most of its inhabitants, he lost his entire family. Bitter and without future he joined a band of brigands and has traveled the countryside since then going from group to group. He has been with Lohias for six months.

Agrusaque now regrets his foolish choice as young man and repents his path. He fears the gods will punish him when he dies and does his best to stay respectful of their laws. He also feels it is too late for him to change. Agrusaque does not trust anyone, save the boy Zeprimar who he has taken under his wing. He will fight to the death to defend himself or Zeprimar. He will not surrender as he knows mercy will only lead to the end of the rope. He will not trust any offers of mercy.

Details: Human Rural – Social Stats: Str 17 Int 13 Luc 6 Agi 9 Sta 10 Per 13
Description: Dirty
Age: Adult
Social Status: Poor
Birth Status: Legitimate
Raised by: Parents
Siblings: 6
Family Occupation: Tavern Owner
Temperament: Normal
Tendencies: Suspicious
Piety: Reverent

h3. Location 5: The Stable

Vio

Terrified Bandit aka Vio
Combat: Init 2; Atk short sword +1 melee (1d61); AC 15; HP 3; MV 20’; Act 1d20; SV Fort +2, Ref +3, Will +0
Alignment: Unaligned

Description: Vio is an old bandit that has traveled the Northern Kingdom. He entered the Stable…

Details: Human Rural – Social Stats: Str 5, Int 11, Luc 12, Agi 14, Sta 13, Per 14
Description: Unkempt
Alignment: Unaligned
Age: Old
Social Status: Destitute
Birth Status: Legitimate
Raised by: Guardian
Siblings: 3
Family Occupation: Beggar
Temperament: Insane
Tendencies: Barbaric
Piety: Impious

Location 7: The Chapel

Fang
Evil Magician
Fang
Human Urban
Social Stats:Str 12 Int 9 Wis 12 Dex 9 Con 8 Cha 8
Description: Non-descript
Alignment: Evil
Age: Old
Social Status: Poor
Birth Status: Legitimate
Raised by: Guardian
Siblings: 6
Family Occupation: Merchant
Temperament: Unstable
Tendencies: Barbaric
Piety: Impious

Location 8: The Tower

Prisoner – The Baron
Prisoner – The Wizard
Prisoner – Servant #1
Prisoner – Servant #2

Location 9: Level 2 Rooms

Lohias aka Lord Blue Feather
Lord Blue Feather aka Lohias son of Safar the Printer
Human Urban
Social Stats:Str 12 Int 14 Wis 13 Dex 11 Con 8 Cha 10
Description: Foppish
Alignment: Lawful Good
Age: Adult
Social Status: Poor
Birth Status: Legitimate
Raised by: Grandparents
Siblings: 3
Family Occupation: Printer
Temperament: Neurotic
Tendencies: Perceptive
Piety: Irreligious

Location 10: Level 3 Rooms

The Brandbury Demon

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